© 2008 by Thinking Apes GmbH · Contact

NodeJoe

NodeJoe is a schematic material editor realized as a plugin for 3dsmax™ that allows you a quick, clear and easy way of working with textures and materials. It uses the 3dsmax™ internal data structures to provide compatibility with all the materials and textures that work with 3dsmax™.

The plugin provides an intuitive, clearly arranged graphical user interface to create, analyse and modify materials and textures within 3dsmax™. The working area is zoomable and draggable, presenting an interactive preview of materials, including all submaterials and subtextures, as well as showing their dependencies between each other. You can create connections between different materials by "drawing" directly on to the surface. The integrated automatic layout provides a clearly aligned diagram - at your fingertips. Nodejoe will give you a clear overview of the relationship between existing materials within the current scene.

NodeJoe was developed by designers for designers. It provides the functionality that we have always missed during our daily working with the materials inside 3dsmax™. NodeJoe has grown up - after a long period of developement and extensive worldwide beta-testing - into a intuitive professional tool that will boost your creativity and will change the work with complex materials into pure pleasure!

While developing NodeJoe it has become a tool that we ourself would not want to miss. Have a look at it!



NodeJoe website

For further informations about NodeJoe, to watch free online video tutorials and to read or join the NodeJoe public forum and to get your free 30day demoversion please visit:

http://www.nodejoe.net

If you want to know who is already using NodeJoe, just take a look at our customers success stories


NodeJoe Screenshots & User Gallery